XNA Tile Map Editor

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My RPG Tile Map editor supports multiple layers and variable map sizes developed under c# 2008 and xna 2.0 saves to a propietary file type but could also export to xml files for quick parsing the red blocks are made with the block tool , which flags the selected tile as blocked so entities can collide with these blocks

Category: Tech
Uploaded: June 9th, 2008 @ 5:20 pm
Author: EvilNando

Length: 04:55
Rating: Whole StarWhole StarWhole StarWhole StarWhole Star
Views: 2,838

Tags: 2d editor rpg xna

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